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RealtimeAudioMetamorphosis

“Realtime Audio Metamorphosis” is an interactive experience set in a post-human landscape where the player controls a memory-less organism driven purely by immediate sensation. The environment recontextualizes contemporary hardware—motherboards, cables, and brutalist
concrete—as natural topology, granting current technology the status of ancient, inscrutable artifacts. The entity is propelled by auditory stimuli and the vital necessity of collecting “recharging flowers” to maintain its short-term existence. The overarching theme of “hide and seek” is
central to the mechanics: the organism is in a constant, desperate search for hidden sustenance to prevent total memory failure and
respawn,
forever seeking fleeting sensations in a world that has hidden its own
history.

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Year

2025

Collaborators

Louis BarbierSound Design & Gameplay Programming

Tags

Game DesignUnrealEngineEnvironment Design3D